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[Event "Rated Antichess game"] [Site "https://cohenchessclub.com/dRl5fxO4"] [Date "2022.12.03"] [White "Olivia"] [Black "Matthew4"] [Result "0-1"] [UTCDate "2022.12.03"] [UTCTime "01:52:43"] [WhiteElo "1500"] [BlackElo "1500"] [WhiteRatingDiff "-242"] [BlackRatingDiff "+241"] [BlackTitle "GM🦃"] [Variant "Antichess"] [TimeControl "45+8"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "cohenchessclub.com"] 1. g4?! { (0.15 → -0.68) Inaccuracy. e3 was best. } (1. e3 c5) 1... e5?? { (-0.68 → Mate in 15) Checkmate is now unavoidable. a6 was best. } (1... a6 2. e3) 2. f4 exf4 3. e4?? { (Mate in 15 → Mate in 16) Lost forced checkmate sequence. b4 was best. } (3. b4 Bxb4 4. e3 Bxd2 5. Nxd2 fxe3 6. Rb1 exd2 7. Rxb7 dxe1=Q 8. Qxe1 Bxb7 9. Qxe8 Qxe8) 3... fxe3 4. dxe3 d5?? { (Mate in 15 → Mate in 15) Lost forced checkmate sequence. b5 was best. } (4... b5 5. Bxb5 Bb7 6. Bxd7 Bxh1 7. Bxe8 Qxd1 8. Bxf7 Qxg4 9. Bxg8 Qxg1 10. Bxh7 Qxe3 11. Bxe3) 5. Qxd5 Qxd5 6. e4?? { (Mate in 15 → Mate in 12) Lost forced checkmate sequence. h4 was best. } (6. h4 Qxh1 7. e4 Qxh4 8. Kd2 Bxg4 9. b4 Bxb4 10. Kd1 Bxd1 11. e5 Bxc2 12. a3 Bxa3) 6... Qxe4?? { (Mate in 12 → Mate in 13) Lost forced checkmate sequence. Bxg4 was best. } (6... Bxg4 7. exd5 g5 8. Bxg5 b5 9. Bxb5 Kd8 10. Bxd8 Nh6 11. Bxc7 Na6 12. Bxa6 Bf3 13. Nxf3) 7. Kd2 Qxc2 8. Kxc2 Bxg4 9. Bh6 gxh6 10. Kb3?? { (Mate in 8 → Mate in 11) Lost forced checkmate sequence. Nf3 was best. } (10. Nf3 Bxf3 11. Bg2 Bxg2 12. Rf1 Bxf1 13. b4 Bxb4 14. Kd3 Bxd3 15. Na3 Bxa3 16. Rf1 Bxf1) 10... Ba3 11. Kxa3 Nc6?? { (Mate in 10 → Mate in 8) Lost forced checkmate sequence. b5 was best. } (11... b5 12. Bxb5 c5 13. Bxe8 c4 14. Bxf7 Nf6 15. Bxc4 Nd5 16. Bxd5 a5 17. Bxa8 a4 18. Kxa4) 12. Kb4?? { (Mate in 8 → -3.19) Lost forced checkmate sequence. Nf3 was best. } (12. Nf3 Bxf3 13. Nd2 Bxh1 14. Kb4 Nxb4 15. Rd1 Nxa2 16. Rc1 Nxc1 17. Nb3 Nxb3 18. Bg2 Bxg2) 12... Nxb4 13. a3?? { (-3.05 → Mate in 10) Checkmate is now unavoidable. Nf3 was best. } (13. Nf3 Nxa2) 13... Nf6 14. axb4 a5?? { (Mate in 9 → 0.00) Lost forced checkmate sequence. Rd8 was best. } (14... Rd8 15. Rxa7 Ke7 16. Rxb7 h5 17. Rxc7 h4 18. Rxe7 Rd3 19. Bxd3 h6 20. Rxf7 h5 21. Rxf6) 15. bxa5?? { (0.00 → Mate in 9) Checkmate is now unavoidable. Rxa5 was best. } (15. Rxa5 Rxa5 16. bxa5 Bh3 17. Bxh3 Ng4 18. Bxg4 h5 19. Bxh5 Kd7 20. Bxf7 Rg8 21. Bxg8 c5) 15... Rxa5 16. Rxa5 Be2 17. Bxe2 Nd5 18. Rxd5 Kd7 19. Rxd7 Rd8?? { (Mate in 5 → 0.00) Lost forced checkmate sequence. c5 was best. } (19... c5 20. Rxf7 Ra8 21. Rxh7 b6 22. Rxh6 Ra4 23. Rxb6 Rc4 24. Bxc4#) 20. Rxd8 h5 21. Bxh5 c6?? { (0.00 → Mate in 15) Checkmate is now unavoidable. c5 was best. } (21... c5 22. Bxf7 c4 23. Bxc4 b5 24. Bxb5 h5 25. Rd2 h4 26. Nf3 h3 27. Rg2 hxg2 28. Nc3) 22. Bxf7 h5 23. Bxh5 c5 24. b4 cxb4 25. Na3?? { (Mate in 12 → 2.82) Lost forced checkmate sequence. Ra8 was best. } (25. Ra8 b6 26. Bg4 b3 27. Nh3 b5 28. Bh5 b2 29. Be2 b4 30. Ra6 b3 31. Rc1 bxc1=K) 25... bxa3 26. Rd2 a2 27. Rxa2 b5 28. Nf3?! { (3.18 → 2.13) Inaccuracy. Ne2 was best. } (28. Ne2 b4) 28... b4 29. h4 b3 30. Bg4?? { (1.66 → 0.00) Blunder. Ra4 was best. } (30. Ra4 b2) 30... bxa2 31. Nd4?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Rh2 was best. } (31. Rh2 a1=B 32. Ne5 Bxe5 33. h5 Bxh2 34. h6 Be5 35. h7 Bc3 36. Bd7 Bg7 37. Bc6 Bb2) 31... a1=B 32. Rxa1# { Game ends by variant rule. } 0-1
Computer analysisMove timesCrosstableFEN & PGN
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