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Puzzles (3 cohencoins award for each match):

Puzzle BlE5z: 999999998

Puzzle vIJNb: 638

FEN
[Event " MrCohenOS Arena"] [Site "https://cohenchessclub.com/SRWqHQ4w"] [Date "2026.04.06"] [White "Amali"] [Black "Levi2"] [Result "1/2-1/2"] [UTCDate "2026.04.06"] [UTCTime "23:01:52"] [WhiteElo "973"] [BlackElo "1438"] [WhiteRatingDiff "+55"] [BlackRatingDiff "-8"] [BlackTitle "IM🎷"] [Variant "Standard"] [TimeControl "420+2"] [ECO "C20"] [Opening "King's Pawn Game: Beyer Gambit"] [Termination "Normal"] [Annotator "cohenchessclub.com"] 1. d4 d5 2. e4? { (0.38 → -0.70) Mistake. c4 was best. } (2. c4) 2... e5?? { (-0.70 → 2.21) Blunder. dxe4 was best. } { C20 King's Pawn Game: Beyer Gambit } (2... dxe4 3. Nc3) 3. Nf3? { (2.21 → 0.64) Mistake. dxe5 was best. } (3. dxe5) 3... exd4 4. Nxd4?! { (0.50 → -0.01) Inaccuracy. Qxd4 was best. } (4. Qxd4 Nc6) 4... dxe4 5. Nc3 Bb4 6. a3? { (0.00 → -1.19) Mistake. Nb5 was best. } (6. Nb5 Qxd1+ 7. Kxd1 Na6 8. a3 Be7 9. Nxe4 Nf6 10. Nxf6+ Bxf6 11. Be3 O-O 12. Kc1 Bd7) 6... Bxc3+ 7. bxc3 Nc6? { (-0.94 → 0.15) Mistake. Nf6 was best. } (7... Nf6 8. Nb5) 8. Nxc6 Qxd1+ 9. Kxd1 bxc6 10. Bg5?! { (0.12 → -0.39) Inaccuracy. Bf4 was best. } (10. Bf4 Nf6 11. Bxc7 Nd5 12. Bd6 Nxc3+ 13. Kc1 Nd5 14. h4 f5 15. c4 Nb6 16. c5 Nd5) 10... Nf6 11. a4 Ng4 12. Ke1 O-O?! { (-0.28 → 0.26) Inaccuracy. f6 was best. } (12... f6 13. Bf4 Ne5 14. a5 Ke7 15. h4 Be6 16. h5 g5 17. hxg6 hxg6 18. Rxh8 Rxh8 19. Be3) 13. Rd1? { (0.26 → -1.00) Mistake. h3 was best. } (13. h3 Ne5 14. Bf4 Re8 15. a5 h6 16. a6 g5 17. Be3 Kh7 18. Be2 Ng6 19. g3 f5) 13... Bf5 14. h3 Ne5 15. a5 Rae8?! { (-0.89 → -0.02) Inaccuracy. Rab8 was best. } (15... Rab8 16. Bf4) 16. h4? { (-0.02 → -1.04) Mistake. Be3 was best. } (16. Be3 Ra8) 16... e3?! { (-1.04 → -0.49) Inaccuracy. Ng4 was best. } (16... Ng4 17. Be2) 17. fxe3?! { (-0.49 → -1.02) Inaccuracy. Bxe3 was best. } (17. Bxe3) 17... Bxc2 18. Ra1? { (-1.05 → -2.33) Mistake. Rd2 was best. } (18. Rd2) 18... Ng4 19. Rh3 Re5?! { (-2.20 → -1.60) Inaccuracy. h5 was best. } (19... h5 20. Be2 Bf5 21. a6 Re6 22. Rf3 g6 23. Rd1 Rb8 24. Rd8+ Rxd8 25. Bxd8 Nxe3 26. Kf2) 20. Ke2? { (-1.60 → -3.01) Mistake. Be2 was best. } (20. Be2 Bf5 21. Bf4 Re7 22. Bxg4 Bxg4 23. Rg3 h5 24. Rb1 Rd8 25. Rb7 Re4 26. Rb4 Rxb4) 20... Rd5?! { (-3.01 → -1.90) Inaccuracy. Rb8 was best. } (20... Rb8 21. Ke1 h5 22. Be2 f6 23. Bf4 Re7 24. Rg3 Bf5 25. Rf3 Rb2 26. a6 Kh7 27. Rd1) 21. Kf3? { (-1.90 → -3.20) Mistake. Ke1 was best. } (21. Ke1) 21... Ne5+?! { (-3.20 → -2.20) Inaccuracy. h5 was best. } (21... h5) 22. Kf2 Nd3+? { (-2.20 → -0.99) Mistake. Re8 was best. } (22... Re8 23. Bf4) 23. Ke2?? { (-0.99 → -3.06) Blunder. Kg1 was best. } (23. Kg1 f5 24. h5 h6 25. Bf4 Rd7 26. Bxd3 Bxd3 27. Rg3 Kh7 28. Rd1 Rfd8 29. Kf2 Be4) 23... Rfd8?? { (-3.06 → 3.58) Blunder. Nc5 was best. } (23... Nc5 24. Ke1 Rb8 25. e4 Bxe4 26. Re3 Bd3 27. c4 Rd7 28. Rd1 Bxf1 29. Rxd7 Nxd7 30. Kxf1) 24. e4?? { (3.58 → 0.01) Blunder. Bxd8 was best. } (24. Bxd8 Rxd8) 24... Nc1+?? { (0.01 → 7.93) Blunder. Rxg5 was best. } (24... Rxg5) 25. Rxc1 Rd2+ 26. Kf3 Bd1+ 27. Kf4?? { (8.29 → 1.59) Blunder. Kg3 was best. } (27. Kg3 h6 28. Bxd2 Rxd2 29. Rb1 Kh7 30. Rb7 h5 31. Rxa7 Bg4 32. Rh1 Rc2 33. Rxc7 Rxc3+) 27... Rf2+?? { (1.59 → 7.00) Blunder. f6 was best. } (27... f6 28. Bc4+) 28. Ke5?? { (7.00 → Mate in 9) Checkmate is now unavoidable. Ke3 was best. } (28. Ke3 Rxf1) 28... Re8+?? { (Mate in 9 → -1.48) Lost forced checkmate sequence. f6+ was best. } (28... f6+ 29. Ke6 Bg4+ 30. Ke7 Rd7+ 31. Ke8 Rb2 32. Bc4+ Kh8 33. Be6 Bxe6 34. Rb1 Rxb1 35. Bxf6) 29. Kd4 Rd2+?? { (-1.27 → 11.38) Blunder. Rxf1 was best. } (29... Rxf1 30. Rg3) 30. Ke3 Rd6 31. c4 c5 32. Kf4?? { (6.61 → 0.35) Blunder. Kf2 was best. } (32. Kf2 Bh5) 32... Rd4?? { (0.35 → 5.48) Blunder. f6 was best. } (32... f6 33. Rg3) 33. Rb3?? { (5.48 → -6.67) Blunder. Rd3 was best. } (33. Rd3) 33... Rexe4+ 34. Kg3 Rg4+? { (-7.01 → -4.10) Mistake. Bxb3 was best. } (34... Bxb3 35. Kf2) 35. Kh2?! { (-4.10 → -6.32) Inaccuracy. Kf2 was best. } (35. Kf2 Bxb3 36. Rb1 h6 37. Be3 Bxc4 38. Bxd4 Rxd4 39. Rb8+ Kh7 40. Bxc4 Rxc4 41. g3 Rc2+) 35... Rxh4+?? { (-6.32 → 6.69) Blunder. Bxb3 was best. } (35... Bxb3) 36. Kg3?? { (6.69 → -6.84) Blunder. Bxh4 was best. } (36. Bxh4 Bxb3) 36... Rdg4+?? { (-6.84 → 0.59) Blunder. Rhg4+ was best. } (36... Rhg4+ 37. Kf2 Bxb3 38. Be3 Rd8 39. Be2 Re4 40. a6 Rde8 41. Bxc5 Rxe2+ 42. Kg1 R8e6 43. Bxa7) 37. Kf2 Rxg5?? { (0.62 → Mate in 1) Checkmate is now unavoidable. Bxb3 was best. } (37... Bxb3 38. Bxh4 Rxh4 39. Rb1 Rf4+ 40. Kg1 Rxf1+ 41. Rxf1 Kf8 42. Rf5 Ke7 43. Rxc5 Kd6 44. Rd5+) 38. Ke1?? { (Mate in 1 → -10.22) Lost forced checkmate sequence. Rb8# was best. } (38. Rb8#) 38... Bxb3 39. Rd1 Bxd1 40. Kxd1 Rd4+ 41. Ke1 Re5+ 42. Kf2 Rf4+ 43. Kg1 Re1 44. Kh2 Rexf1 45. a6 Rh4+ 46. Kg3 Rff4 { Draw by stalemate. } 1/2-1/2
Computer analysisMove timesCrosstableFEN & PGN
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