FEN
[Event "Casual Antichess game"]
[Site "https://cohenchessclub.com/POdGPPuE"]
[Date "2024.05.11"]
[White "BrAdy1"]
[Black "speedybo1"]
[Result "0-1"]
[UTCDate "2024.05.11"]
[UTCTime "16:41:25"]
[WhiteElo "1483"]
[BlackElo "1824"]
[WhiteTitle "GM🏔"]
[BlackTitle "NM👟"]
[Variant "Antichess"]
[TimeControl "420+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "cohenchessclub.com"]
1. Nc3?? { (0.15 → -2.73) Blunder. e3 was best. } (1. e3 e6 2. b4 Bxb4 3. Ba6 bxa6 4. Qh5 Bxd2 5. Qxh7 Rxh7 6. Kxd2 Rxh2 7. Rxh2 a5) 1... b5?? { (-2.73 → -0.66) Blunder. d5 was best. } (1... d5 2. Nxd5) 2. Nxb5 a6?? { (-0.43 → 2.63) Blunder. c6 was best. } (2... c6 3. Nxa7) 3. Nxc7 Qxc7 4. f4?? { (2.52 → -0.21) Blunder. h4 was best. } (4. h4 Qxc2) 4... Qxc2?? { (-0.21 → 1.60) Blunder. Qxf4 was best. } (4... Qxf4 5. e3) 5. Qxc2 Ra7?! { (1.56 → 2.48) Inaccuracy. Nf6 was best. } (5... Nf6 6. Qxc8) 6. Qxh7 Rxh7 7. Nh3?? { (3.37 → Mate in 11) Checkmate is now unavoidable. f5 was best. } (7. f5) 7... Rxh3 8. gxh3 e5 9. fxe5 Bd6 10. exd6 Rc7 11. dxc7 Kd8?? { (Mate in 8 → 1.51) Lost forced checkmate sequence. Nh6 was best. } (11... Nh6 12. cxb8=K Kf8 13. Kxc8 g5 14. Kxd7 Ke7 15. Kxe7 f6 16. Kxf6 a5 17. Kxg5 a4 18. Kxh6) 12. cxb8=K?? { (1.51 → Mate in 7) Checkmate is now unavoidable. cxd8=B was best. } (12. cxd8=B) 12... Bb7 13. Kxb7 Kc8?? { (Mate in 12 → 1.23) Lost forced checkmate sequence. d5 was best. } (13... d5 14. Kxa6 d4 15. h4 f5 16. Bg2 f4 17. Bh3 g5 18. hxg5 Nf6 19. gxf6 f3 20. exf3) 14. Kxa6 Kb7?? { (0.97 → 2.84) Blunder. d5 was best. } (14... d5 15. Kb7) 15. Kxb7 d6 16. d4?? { (3.10 → Mate in 4) Checkmate is now unavoidable. h4 was best. } (16. h4 Nh6) 16... Nh6?? { (Mate in 4 → 10.23) Lost forced checkmate sequence. g5 was best. } (16... g5 17. Bxg5 Ne7 18. Bxe7 f5 19. Bxd6 f4 20. Bxf4#) 17. Bxh6 gxh6 18. e3 d5 19. e4 dxe4 20. Bd3 exd3 21. Rg1 d2 22. Kxd2 f5 23. Rg5 hxg5 24. h4 gxh4 25. Rg1 h3 26. Rg4?? { (Mate in 10 → 2.07) Lost forced checkmate sequence. Kd3 was best. } (26. Kd3 f4 27. Rc1 f3 28. Kb6 f2 29. Rc2 f1=K 30. Rf2 Kxf2 31. Ke3 Kxe3 32. a4 Kxd4) 26... fxg4 27. d5 g3 28. hxg3 h2 29. g4 h1=R?? { (1.52 → Mate in 6) Checkmate is now unavoidable. h1=K was best. } (29... h1=K) 30. Ke1?? { (Mate in 6 → Mate in 2) Lost forced checkmate sequence. Kd1 was best. } (30. Kd1 Rxd1 31. Kb6 Rxd5 32. Ka5 Rxa5 33. a4 Rxa4 34. b3 Rxg4 35. b4 Rxb4#) 30... Rxe1 31. b4 Re6 32. dxe6# { Game ends by variant rule. } 0-1