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FEN
[Event "Rated Antichess game"] [Site "https://cohenchessclub.com/1aYvk3CD"] [Date "2024.03.20"] [White "BrAdy1"] [Black "Bohdan"] [Result "1-0"] [UTCDate "2024.03.20"] [UTCTime "20:16:46"] [WhiteElo "1277"] [BlackElo "1770"] [WhiteRatingDiff "+116"] [BlackRatingDiff "-283"] [WhiteTitle "GM🏔"] [BlackTitle "🐍"] [Variant "Antichess"] [TimeControl "420+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "cohenchessclub.com"] 1. Na3? { (0.15 → -1.37) Mistake. e3 was best. } (1. e3 c5) 1... b5?! { (-1.37 → -0.36) Inaccuracy. e6 was best. } (1... e6 2. b4 Bxb4 3. Nb5 Bxd2 4. Qxd2 a6 5. Qxd7 Bxd7 6. Nxc7 Qxc7 7. h4 Qxc2 8. Bh6) 2. Nxb5 a6?? { (-0.45 → 2.27) Blunder. c6 was best. } (2... c6 3. Nxa7) 3. Nxc7 Qxc7 4. c4?? { (2.82 → Mate in 14) Checkmate is now unavoidable. h4 was best. } (4. h4) 4... Qxc4?? { (Mate in 14 → 0.61) Lost forced checkmate sequence. Qxh2 was best. } (4... Qxh2 5. Rxh2 d5 6. cxd5 Nc6 7. dxc6 Bb7 8. cxb7 Rb8 9. Rxh7 Rxb7 10. Rxh8 Rxb2 11. Rxg8) 5. b4?? { (0.61 → Mate in 13) Checkmate is now unavoidable. g3 was best. } (5. g3 Qxc1) 5... Qxe2?? { (Mate in 13 → Mate in 14) Lost forced checkmate sequence. Qxa2 was best. } (5... Qxa2 6. Rxa2 Nc6 7. Rxa6 Nxb4 8. Rxa8 e5 9. Rxc8 h5 10. Rxe8 Rh6 11. Rxf8 g5 12. Rxf7) 6. Qxe2?? { (Mate in 14 → -3.52) Lost forced checkmate sequence. Nxe2 was best. } (6. Nxe2 a5 7. bxa5 Rxa5 8. Ba3 Rxa3 9. Qc1 Rxa2 10. Qxc8 Rxd2 11. Qxb8 Rxe2 12. Qxe8 Rxe1) 6... e5?? { (-3.52 → Mate in 12) Checkmate is now unavoidable. e6 was best. } (6... e6 7. Qxa6) 7. Qxa6?? { (Mate in 12 → -3.00) Lost forced checkmate sequence. Qxe5 was best. } (7. Qxe5 Bxb4 8. Qxb8 Rxb8 9. Bxa6 Bxa6 10. Bb2 Bxd2 11. Kxd2 Rxb2 12. a4 Rxd2 13. a5 Rxf2) 7... Rxa6 8. Bxa6 Bxa6?? { (-3.23 → Mate in 9) Checkmate is now unavoidable. Bxb4 was best. } (8... Bxb4) 9. b5 Bxb5 10. d3 Bxd3 11. Rb1 Bxb1 12. Nf3?? { (Mate in 7 → Mate in 11) Lost forced checkmate sequence. Bd2 was best. } (12. Bd2 Bxa2 13. Bb4 Bxb4 14. h3 Bxe1 15. Ne2 Bxf2 16. Rb1 Bxb1 17. h4 Bxh4 18. Ng3 Bxg3#) 12... Bxa2 13. Nxe5 Bc4?? { (Mate in 10 → Mate in 7) Lost forced checkmate sequence. g5 was best. } (13... g5 14. Bxg5 Nf6 15. Bxf6 Bc4 16. Bxh8 Bd6 17. Nxd7 Bxh2 18. Rxh2 Nxd7 19. Rxh7 Ne5 20. Rxf7) 14. Nxd7 Kxd7 15. Ke2 Bxe2 16. Rf1 Bxf1 17. h3 Bxg2 18. f3 Bxf3 19. h4?? { (Mate in 4 → -0.92) Lost forced checkmate sequence. Bh6 was best. } (19. Bh6 Nxh6 20. h4 g5 21. hxg5 Bb4 22. gxh6 Bc3#) 19... g5?! { (-0.92 → 0.00) Inaccuracy. Ba3 was best. } (19... Ba3) 20. hxg5 Nf6 21. gxf6 Ba3 22. Bxa3 Kd6?? { (0.00 → Mate in 3) Checkmate is now unavoidable. Rf8 was best. } (22... Rf8 23. Bxf8 Kd8 24. Bd6 h5 25. Bxb8 Ke8 26. Bd6 Kf8 27. Bxf8 h4 28. Bd6 h3 29. Bc5) 23. Bxd6 Ba8 24. Bxb8 Rxb8# { Game ends by variant rule. } 1-0
Computer analysisMove timesCrosstableFEN & PGN
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