CohenChessClub.com

Shop Cohen Coins
 
FEN
[Event " JackAttackUB simul"] [Site "https://cohenchessclub.com/uuvpQ5Zi"] [Date "2023.01.24"] [White "JAckAttAckUb"] [Black "TITLedKnIGHt1357"] [Result "0-1"] [UTCDate "2023.01.24"] [UTCTime "22:04:46"] [WhiteElo "1723"] [BlackElo "1677"] [WhiteTitle "NM🧟"] [BlackTitle "EM🥉"] [Variant "Antichess"] [TimeControl "300+1"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "cohenchessclub.com"] 1. e3 e6 2. Ba6 bxa6 3. Qh5 Ba3 4. bxa3? { (0.84 → -0.36) Mistake. Nxa3 was best. } (4. Nxa3 c5 5. Qxc5 Qa5 6. Qxa5 Ne7 7. Qxa6 Nxa6 8. b3 Ng6 9. e4 Ne7 10. Ne2 Nb8) 4... Qh4?? { (-0.36 → 1.35) Blunder. g6 was best. } (4... g6 5. Qxg6 hxg6 6. h4 Rxh4 7. Rxh4 Qxh4 8. a4 Qxf2 9. Kxf2 a5 10. Nc3 Nc6 11. Nd5) 5. Qxh7 Rxh7 6. Nh3?? { (1.08 → -1.47) Blunder. Nc3 was best. } (6. Nc3 Qxf2) 6... Qxh3 7. gxh3 Rxh3 8. Rg1 Rxe3 9. fxe3?? { (-3.30 → Mate in 11) Checkmate is now unavoidable. Rxg7 was best. } (9. Rxg7) 9... g5 10. Rxg5 f6 11. Rxg8 Kf8 12. Rxf8 e5?? { (Mate in 9 → 2.37) Lost forced checkmate sequence. d6 was best. } (12... d6 13. Rxf6 Nd7 14. Rxe6 c6 15. Rxd6 Nc5 16. Rxc6 Nb3 17. Rxc8 Nxa1 18. Rxa8 Nxc2 19. Rxa7) 13. Rxf6 Nc6?? { (1.66 → Mate in 15) Checkmate is now unavoidable. Bb7 was best. } (13... Bb7 14. Rxa6 Bxa6 15. c4 Bxc4 16. e4 Bxa2 17. Rxa2 c5 18. d4 cxd4 19. Rf2 d3 20. Bd2) 14. Rxc6 dxc6 15. c3? { (Mate in 14 → 7.72) Lost forced checkmate sequence. h3 was best. } (15. h3 Bxh3 16. Kf1 Bxf1 17. c4 Bxc4 18. e4 Bxa2 19. Rxa2 Rh8 20. Nc3 Rh6 21. d4 exd4) 15... Be6 16. Bb2 Bxa2 17. Rxa2 Rd8?! { (10.56 → Mate in 15) Checkmate is now unavoidable. c5 was best. } (17... c5 18. Bc1) 18. d3 Rxd3 19. Kd2?? { (Mate in 21 → Mate in 6) Lost forced checkmate sequence. e4 was best. } (19. e4 Rxc3 20. Nxc3 a5 21. a4 c5 22. Bc1 c4 23. Bg5 c6 24. Bh6 c5 25. Kd2 a6) 19... Rxc3?? { (Mate in 6 → 3.55) Lost forced checkmate sequence. Rxd2 was best. } (19... Rxd2 20. Nxd2 e4 21. Nxe4 c5 22. Nxc5 c6 23. Nxa6 c5 24. Nxc5 a6 25. Nxa6#) 20. Kxc3 c5 21. Kd4?? { (4.61 → 0.00) Blunder. Bc1 was best. } (21. Bc1 c4) 21... cxd4 22. exd4?? { (0.00 → Mate in 4) Checkmate is now unavoidable. Bxd4 was best. } (22. Bxd4 exd4 23. exd4 a5 24. Nd2 a4 25. Rb2 c5 26. dxc5 a5 27. Rb4 axb4 28. axb4 a3) 22... exd4 23. Bxd4 c5 24. Bxc5 a5 25. Bxa7 a4 26. Bc5# { Game ends by variant rule. } 0-1
Computer analysisMove timesCrosstableFEN & PGN
Reconnecting