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[Event "Casual Antichess game"] [Site "https://cohenchessclub.com/omlI23wh"] [Date "2022.04.20"] [White "Matthew2"] [Black "Oskar"] [Result "1-0"] [UTCDate "2022.04.20"] [UTCTime "20:41:45"] [WhiteElo "1500"] [BlackElo "1500"] [WhiteTitle "IM"] [BlackTitle "GM🦃"] [Variant "Antichess"] [TimeControl "-"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "cohenchessclub.com"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } (1. e3 c5 2. b4 cxb4 3. d3 b3 4. cxb3 a6 5. Qc2 Qb6 6. Qxc8 Qxb3 7. Qxe8 Qxa2) 1... e5?? { (Mate in 15 → Mate in 16) Lost forced checkmate sequence. b5 was best. } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxe8 Qxd2 5. Kxd2 Nxf2 6. Bxf7 Nxd1 7. Kxd1 Rg8 8. Bxg8) 2. f4 exf4 3. b3?? { (Mate in 16 → Mate in 16) Lost forced checkmate sequence. b4 was best. } (3. b4 Bxb4 4. Qg4 Bxd2 5. Qxg7 Bxe1 6. Qxh7 Rxh7 7. Bxf4 Rxh2 8. Bxc7 Qxc7 9. Rxh2 Qxc2) 3... d5?? { (Mate in 16 → 5.28) Lost forced checkmate sequence. b5 was best. } (3... b5 4. Bxb5 d5 5. exd5 Qxd5 6. Bxe8 Qxg2 7. Bxf7 Qxh2 8. Rxh2 a5 9. Bxg8 Rxg8 10. Rxh7) 4. exd5 Qxd5 5. Qh5?? { (4.01 → Mate in 15) Checkmate is now unavoidable. b4 was best. } (5. b4 Bxb4) 5... Qxh5?? { (Mate in 15 → Mate in 13) Lost forced checkmate sequence. Qxg2 was best. } (5... Qxg2 6. Bxg2 Bd7 7. Qxh7 Rxh7 8. Bxb7 Rxh2 9. Rxh2 Be6 10. Bxa8 Bxb3 11. axb3 Na6 12. Rxa6) 6. Bb5?? { (Mate in 13 → Mate in 15) Lost forced checkmate sequence. g3 was best. } (6. g3 fxg3 7. hxg3 Qxh1 8. g4 Qxg1 9. d3 Bxg4 10. b4 Bxb4 11. Nc3 Bxc3 12. a4 Bxa1) 6... Qxb5?? { (Mate in 15 → Mate in 14) Lost forced checkmate sequence. Qxh2 was best. } (6... Qxh2 7. Bxe8 Qxg2 8. Bxf7 Qxd2 9. Bxd2 Be7 10. Bxf4 a6 11. Rxh7 Rxh7 12. Bxg8 Bd7 13. Bxc7) 7. b4 Qxb4 8. Nc3?? { (Mate in 13 → Mate in 12) Lost forced checkmate sequence. Ba3 was best. } (8. Ba3 Qxd2 9. Nxd2 Bxa3 10. Rc1 Bxc1 11. Kf2 Bxd2 12. c3 Bxc3 13. Ke3 fxe3 14. g4 Bxg4) 8... Qxc3 9. dxc3 Ba3 10. Bxf4 Bh3?? { (Mate in 11 → Mate in 9) Lost forced checkmate sequence. a6 was best. } (10... a6 11. Bxc7 Ra7 12. Bxb8 Kf8 13. Bxa7 Bc5 14. Bxc5 b5 15. Bxf8 h5 16. Bxg7 h4 17. Bxh8) 11. Bxc7 Bxg2 12. Bxb8 Bxh1 13. Bxa7 Rxa7 14. Nf3 Bxf3 15. Rc1 Bxc1 16. a3 Rxa3 17. Kd1?? { (Mate in 4 → -2.04) Lost forced checkmate sequence. Kf1 was best. } (17. Kf1 Rxc3 18. Kf2 Rxc2 19. Kxf3 Rxh2 20. Ke3 Bxe3#) 17... Bxd1?? { (-2.04 → Mate in 3) Checkmate is now unavoidable. Rxc3 was best. } (17... Rxc3 18. Kxc1) 18. c4?? { (Mate in 3 → -3.46) Lost forced checkmate sequence. h4 was best. } (18. h4 Rxc3 19. h5 Rxc2 20. h6 gxh6#) 18... Bxc2 19. c5?! { (-4.12 → -5.24) Inaccuracy. h3 was best. } (19. h3 Rxh3) 19... b6 20. cxb6 Ra7?? { (Mate in 10 → -5.76) Lost forced checkmate sequence. Rg3 was best. } (20... Rg3 21. hxg3 Bf4 22. gxf4 Bf5 23. b7 g5 24. fxg5 Bc8 25. bxc8=Q Kf8 26. Qxf8 Ne7 27. Qxh8) 21. bxa7 Nf6 22. a8=K Be4?? { (-3.86 → Mate in 2) Checkmate is now unavoidable. Ne4 was best. } (22... Ne4 23. Kb7) 23. h4 Bxa8 24. h5 Nxh5# { Game ends by variant rule. } 1-0
Computer analysisMove timesCrosstableFEN & PGN
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