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FEN
[Event "Rated Antichess game"] [Site "https://cohenchessclub.com/d8gOAYDg"] [Date "2023.05.10"] [White "AlbyPro"] [Black "ZePHyRos"] [Result "0-1"] [UTCDate "2023.05.10"] [UTCTime "00:34:09"] [WhiteElo "1516"] [BlackElo "1483"] [WhiteRatingDiff "-50"] [BlackRatingDiff "+18"] [WhiteTitle "GM⚽"] [BlackTitle "GM☢"] [Variant "Antichess"] [TimeControl "10800+180"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "cohenchessclub.com"] 1. e3 b5 2. Bxb5 c6? { (0.85 → 2.22) Mistake. e6 was best. } (2... e6 3. Bxd7) 3. Bxc6 dxc6?? { (2.20 → Mate in 14) Checkmate is now unavoidable. Nxc6 was best. } (3... Nxc6 4. b4) 4. Nf3?? { (Mate in 14 → 2.59) Lost forced checkmate sequence. Qg4 was best. } (4. Qg4 Bxg4 5. Kd1 Bxd1 6. Nc3 Bxc2 7. d3 Qxd3 8. e4 Qxe4 9. Nxe4 Bxe4 10. a4 Bxg2) 4... Qxd2 5. Nfxd2 Bg4? { (3.00 → 5.33) Mistake. Bh3 was best. } (5... Bh3 6. gxh3 Nh6 7. Nc3 Ng4 8. Qxg4 g5 9. Qxg5 Nd7 10. Qxe7 Kxe7 11. Nf1 Nb6 12. Na4) 6. Qxg4 Kd7?? { (4.82 → Mate in 13) Checkmate is now unavoidable. g6 was best. } (6... g6) 7. Qxg7 Bxg7 8. Nc3?? { (Mate in 12 → -2.28) Lost forced checkmate sequence. b4 was best. } (8. b4 Bxa1 9. Bb2 Bxb2 10. Na3 Bxa3 11. c4 Bxb4 12. Nf1 Bxe1 13. a4 Bxf2 14. Nd2 Bxe3) 8... Bxc3 9. bxc3 Nf6?? { (-1.89 → Mate in 12) Checkmate is now unavoidable. Na6 was best. } (9... Na6 10. Nf1) 10. e4?? { (Mate in 12 → Mate in 10) Lost forced checkmate sequence. Ne4 was best. } (10. Ne4 Nxe4 11. f3 Nxc3 12. Rb1 Nxb1 13. Ba3 Nxa3 14. c4 Nxc4 15. f4 Nxe3 16. Ke2 Nxg2) 10... Nxe4 11. Nxe4 c5 12. Nxc5 Na6?? { (Mate in 8 → 3.37) Lost forced checkmate sequence. Rg8 was best. } (12... Rg8 13. Nxd7 Rxg2 14. Nxb8 Rxh2 15. Rxh2 Rxb8 16. Rxh7 Rc8 17. Rxf7 Rxc3 18. Rxe7 Rxc2 19. Rxa7) 13. Nxd7?? { (3.37 → Mate in 6) Checkmate is now unavoidable. Nxa6 was best. } (13. Nxa6 Kc8) 13... Rab8?? { (Mate in 6 → 4.56) Lost forced checkmate sequence. e5 was best. } (13... e5 14. Nxe5 Rab8 15. Nxf7 Rb6 16. Nxh8 Rh6 17. Bxh6 Nb4 18. cxb4 a5 19. bxa5#) 14. Nxb8 Nxb8 15. Bd2?? { (5.12 → Mate in 9) Checkmate is now unavoidable. Rb1 was best. } (15. Rb1 Nd7) 15... e5?? { (Mate in 9 → 3.90) Lost forced checkmate sequence. Rf8 was best. } (15... Rf8 16. Rb1 Na6 17. Rb6 axb6 18. Kd1 h6 19. Bxh6 Nc5 20. Bxf8 b5 21. Bxe7 Nb3 22. axb3) 16. Bf4 exf4 17. g3 fxg3 18. fxg3 f5 19. g4?? { (4.40 → 0.14) Blunder. Rg1 was best. } (19. Rg1 Rf8) 19... fxg4 20. h3?? { (0.07 → Mate in 5) Checkmate is now unavoidable. Rf1 was best. } (20. Rf1 Nd7 21. h3 gxh3 22. c4 Nf6 23. Rxf6 a6 24. Rxa6 h6 25. Rxh6 Rxh6 26. c5 Rd6) 20... gxh3 21. Rxh3 Rd8 22. Rxh7 Rh8?? { (Mate in 3 → Mate in 12) Lost forced checkmate sequence. Re8 was best. } (22... Re8 23. Rxa7 Rxe1 24. Rxe1 Na6 25. Rxa6#) 23. Rxa7?? { (Mate in 12 → Mate in 2) Lost forced checkmate sequence. Rxh8 was best. } (23. Rxh8 Nc6 24. Rb1 Ne7 25. Re8 a6 26. Rxe7 a5 27. Kd2 a4 28. Rb2 a3 29. Rd7 axb2) 23... Rh7 24. Rxh7 Nd7 25. Rxd7# { Game ends by variant rule. } 0-1
Computer analysisMove timesCrosstableFEN & PGN
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