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FEN
[Event "Antichess bullet"] [Site "https://cohenchessclub.com/ctT1VQe9"] [Date "2023.05.02"] [White "TITLedKnIGHt1357"] [Black "ZePHyRos"] [Result "1-0"] [UTCDate "2023.05.02"] [UTCTime "23:57:14"] [WhiteElo "1612"] [BlackElo "1494"] [WhiteRatingDiff "+10"] [BlackRatingDiff "-13"] [WhiteTitle "EM🥉"] [BlackTitle "GM☢"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "cohenchessclub.com"] 1. c3?! { (0.15 → -0.78) Inaccuracy. e3 was best. } (1. e3 c5) 1... Nc6?? { (-0.78 → 1.14) Blunder. e6 was best. } (1... e6 2. c4) 2. Qc2?? { (1.14 → -1.28) Blunder. d4 was best. } (2. d4 Nxd4) 2... Nb4?? { (-1.28 → 0.72) Blunder. g6 was best. } (2... g6 3. Qxg6) 3. cxb4 f5 4. Qxc7 Qxc7 5. Nf3?! { (0.66 → -0.15) Inaccuracy. h3 was best. } (5. h3 Qxc1 6. b5 Qxe1 7. b6 Qxf2 8. bxa7 Rxa7 9. d3 Rxa2 10. Rxa2 Qxf1 11. b3 Qxe2) 5... Qxc1 6. Kd1 Qxb1 7. Rxb1 d5?? { (-0.32 → Mate in 11) Checkmate is now unavoidable. f4 was best. } (7... f4 8. Ng5) 8. e4 dxe4 9. Bd3 exd3 10. Ke2 dxe2 11. Rhf1?? { (Mate in 9 → -2.77) Lost forced checkmate sequence. g4 was best. } (11. g4 fxg4 12. Rhg1 gxf3 13. Rxg7 Bxg7 14. Ra1 Bxb2 15. h3 Bxa1 16. b5 Bxh3 17. b6 axb6) 11... exf1=Q 12. Rxf1 Be6?? { (-4.48 → Mate in 7) Checkmate is now unavoidable. f4 was best. } (12... f4 13. g4) 13. Re1?? { (Mate in 7 → -2.88) Lost forced checkmate sequence. d3 was best. } (13. d3 Bxa2 14. Rb1 Bxb1 15. Ng5 Bxd3 16. Nxh7 Rxh7 17. b5 Rxh2 18. b4 Rxg2 19. f4 Bxb5#) 13... Bxa2 14. Rxe7 Bxe7?? { (-3.56 → Mate in 6) Checkmate is now unavoidable. Kxe7 was best. } (14... Kxe7 15. h4 Rc8 16. b5 f4 17. b6 axb6 18. h5 Bb3 19. d4 Ke6 20. d5 Kxd5 21. h6) 15. g4?? { (Mate in 6 → Mate in 11) Lost forced checkmate sequence. d4 was best. } (15. d4 Bxb4 16. Nd2 Bxd2 17. b4 Bxb4 18. d5 Bxd5 19. f4 Bxg2 20. h3 Bxh3#) 15... fxg4?? { (Mate in 11 → Mate in 6) Lost forced checkmate sequence. Bxb4 was best. } (15... Bxb4 16. gxf5 Bxd2 17. Nxd2 Be6 18. fxe6 Kd7 19. exd7 Rc8 20. dxc8=N Nf6 21. Nxa7 b5 22. Nxb5) 16. h3?? { (Mate in 6 → Mate in 15) Lost forced checkmate sequence. Nd4 was best. } (16. Nd4 Bxb4 17. Nb5 Bxd2 18. Nxa7 Rxa7 19. b3 Bxb3 20. h4 gxh3 21. f4 Bxf4#) 16... gxh3?? { (Mate in 15 → Mate in 4) Lost forced checkmate sequence. Bxb4 was best. } (16... Bxb4 17. hxg4 Bxd2 18. Nxd2 Bc4 19. Nxc4 b6 20. Nxb6 axb6 21. b3 h5 22. gxh5 Rxh5 23. b4) 17. Ng5 Bxg5 18. f4 Bxf4 19. b3 Bxd2 20. b5 Bxb3 21. b6 axb6# { Game ends by variant rule. } 1-0
Computer analysisMove timesCrosstableFEN & PGN
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