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FEN
[Event "Rated Antichess game"] [Site "https://cohenchessclub.com/JndVTEZ9"] [Date "2024.02.06"] [White "BrAdy1"] [Black "ZePHyRos"] [Result "0-1"] [UTCDate "2024.02.06"] [UTCTime "23:30:49"] [WhiteElo "1222"] [BlackElo "1581"] [WhiteRatingDiff "-36"] [BlackRatingDiff "+11"] [WhiteTitle "GMšŸ”"] [BlackTitle "GM☢"] [Variant "Antichess"] [TimeControl "420+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "cohenchessclub.com"] 1. a3?! { (0.15 → -0.76) Inaccuracy. e3 was best. } (1. e3 c5) 1... e6 2. a4? { (-0.58 → -1.85) Mistake. c4 was best. } (2. c4) 2... Ba3 3. bxa3 b5?! { (-1.66 → -1.08) Inaccuracy. Qg5 was best. } (3... Qg5 4. g3) 4. axb5 Nc6?? { (-1.07 → 5.47) Blunder. d6 was best. } (4... d6) 5. bxc6 dxc6 6. e3?? { (5.43 → Mate in 13) Checkmate is now unavoidable. Nc3 was best. } (6. Nc3 Qxd2 7. Kxd2 a5 8. a4 g5 9. Qe1 Ne7 10. e3 g4 11. g3 Kd7 12. Ba6 Rxa6) 6... Qxd2 7. Qxd2 Ba6 8. Bxa6 Rc8 9. Bxc8 Kd7?? { (Mate in 9 → 4.17) Lost forced checkmate sequence. f5 was best. } (9... f5 10. Bxe6 f4 11. exf4 g5 12. Bxg8 Rxg8 13. fxg5 Rxg5 14. Qxg5 h5 15. Qxh5 Kf7 16. Qxf7) 10. Qxd7 Ne7?? { (0.46 → 13.15) Blunder. h5 was best. } (10... h5) 11. Qxe7 Rxc8 12. Qxc7 Rxc7 13. e4?? { (7.47 → 2.90) Blunder. Nc3 was best. } (13. Nc3 a6) 13... f5?? { (2.90 → 15.56) Blunder. g5 was best. } (13... g5 14. Bxg5) 14. exf5 exf5 15. g4 fxg4 16. Bh6 gxh6 17. Nf3 gxf3 18. Ke2 fxe2 19. Rf1?? { (Mate in 9 → 1.22) Lost forced checkmate sequence. Rd1 was best. } (19. Rd1 exd1=K 20. f4 Kxc2 21. Ra2 Kxb1 22. f5 Kxa2 23. f6 Kxa3 24. f7 Rxf7 25. h4 Rg7) 19... exf1=B 20. Nc3 Bd3 21. cxd3 c5?? { (5.70 → Mate in 18) Checkmate is now unavoidable. h5 was best. } (21... h5 22. f4) 22. Na4?? { (Mate in 18 → Mate in 5) Lost forced checkmate sequence. Rd1 was best. } (22. Rd1 Rb7 23. Nb1 Rxb1 24. Rxb1 h5 25. d4 cxd4 26. f4 h4 27. f5 d3 28. f6 d2) 22... c4?? { (Mate in 5 → Mate in 6) Lost forced checkmate sequence. Rb7 was best. } (22... Rb7 23. Nxc5 Rb4 24. axb4 h5 25. Rxa7 h4 26. Rxh7 h3 27. Rxh3#) 23. dxc4 Rxc4 24. f3 Rxa4 25. f4?? { (Mate in 4 → Mate in 4) Lost forced checkmate sequence. Rg1 was best. } (25. Rg1 Rxa3 26. Rg8 Rxf3 27. h3 Rxh3 28. Rg5 hxg5#) 25... Rxa3 26. Rxa3 h5 27. Rxa7 h4 28. Rxh7 h3 29. Rxh3# { Game ends by variant rule. } 0-1
Computer analysisMove timesCrosstableFEN & PGN
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