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FEN
[Event "JackAttackUB Arena"] [Site "https://cohenchessclub.com/DCADAcQJ"] [Date "2022.10.30"] [White "JAckAttAckUb"] [Black "kingcrush"] [Result "1-0"] [UTCDate "2022.10.30"] [UTCTime "23:49:07"] [WhiteElo "1900"] [BlackElo "1099"] [WhiteRatingDiff "+12"] [BlackRatingDiff "-12"] [WhiteTitle "NM🧟"] [BlackTitle "IM🤯"] [Variant "Antichess"] [TimeControl "45+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "cohenchessclub.com"] 1. e3 e6 2. Ba6 bxa6?! { (0.82 → 1.58) Inaccuracy. Nxa6 was best. } (2... Nxa6 3. b4) 3. Qh5 Ba3 4. Qxh7?! { (1.45 → 0.44) Inaccuracy. Nxa3 was best. } (4. Nxa3) 4... Rxh7 5. bxa3? { (0.68 → -0.54) Mistake. Nxa3 was best. } (5. Nxa3 Rxh2) 5... Rxh2 6. Rxh2 g6? { (-0.90 → 0.23) Mistake. a5 was best. } (6... a5 7. a4) 7. Rh6?! { (0.23 → -0.50) Inaccuracy. Rh5 was best. } (7. Rh5 gxh5 8. Nc3 e5 9. Nd5 Qg5 10. Nxc7 Qxe3 11. fxe3 d6 12. Nxa6 Nxa6 13. g4 hxg4) 7... Nxh6 8. g4 Nxg4 9. Kd1?! { (-0.59 → -1.27) Inaccuracy. a4 was best. } (9. a4 Nxf2) 9... Nxe3 10. fxe3 Bb7?? { (-1.30 → Mate in 8) Checkmate is now unavoidable. Nc6 was best. } (10... Nc6 11. e4) 11. Nf3 Bxf3 12. c3?? { (Mate in 7 → -5.04) Lost forced checkmate sequence. d4 was best. } (12. d4 Bxd1 13. Nc3 Bxc2 14. Na4 Bxa4 15. d5 exd5 16. e4 dxe4 17. Bg5 Qxg5 18. Rg1 Qxg1#) 12... Bxd1 13. d4?? { (-5.07 → Mate in 15) Checkmate is now unavoidable. a4 was best. } (13. a4) 13... Bb3 14. axb3 Qh4?? { (Mate in 12 → Mate in 8) Lost forced checkmate sequence. e5 was best. } (14... e5 15. dxe5 Qf6 16. exf6 Nc6 17. Bb2 Nb4 18. cxb4 a5 19. bxa5 Ke7 20. fxe7 Rd8 21. exd8=N) 15. d5 exd5 16. e4 dxe4 17. Ra2?? { (Mate in 5 → Mate in 10) Lost forced checkmate sequence. Bf4 was best. } (17. Bf4 Qxf4 18. Nd2 Qxd2 19. a4 Qxc3 20. Ra2 Qxb3 21. a5 Qxa2#) 17... Qf2 18. Rxf2 f5? { (Mate in 9 → -7.51) Lost forced checkmate sequence. Kd8 was best. } (18... Kd8 19. Rxf7 Ke7 20. Rxe7 Nc6 21. Rxd7 Re8 22. Rxc7 Ne5 23. Rxa7 Ng4 24. Rxa6 g5 25. Bxg5) 19. Rxf5 gxf5 20. Nd2?? { (-6.85 → Mate in 7) Checkmate is now unavoidable. Be3 was best. } (20. Be3 c5) 20... e3?? { (Mate in 7 → -5.68) Lost forced checkmate sequence. f4 was best. } (20... f4 21. Nxe4 Ke7 22. Bxf4 Kf6 23. Bxc7 Nc6 24. Nxf6 Re8 25. Nxe8 Na5 26. Bxa5 d6 27. Nxd6#) 21. Ne4?? { (-5.68 → Mate in 15) Checkmate is now unavoidable. Bb2 was best. } (21. Bb2) 21... fxe4 22. Bxe3 d6 23. Bxa7 Rxa7 24. c4 Rb7?? { (Mate in 10 → Mate in 4) Lost forced checkmate sequence. d5 was best. } (24... d5 25. cxd5 Nc6 26. dxc6 e3 27. b4 Kd7 28. cxd7 c5 29. bxc5 Rxd7 30. a4 e2 31. c6) 25. c5?? { (Mate in 4 → -0.48) Lost forced checkmate sequence. a4 was best. } (25. a4 Rxb3 26. c5 dxc5 27. a5 Rb6 28. axb6 cxb6#) 25... dxc5?? { (-0.48 → Mate in 2) Checkmate is now unavoidable. Rxb3 was best. } (25... Rxb3 26. cxd6) 26. b4 Rxb4 27. axb4 cxb4# { Game ends by variant rule. } 1-0
Computer analysisMove timesCrosstableFEN & PGN
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