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FEN
[Event "Rated Antichess game"] [Site "https://cohenchessclub.com/A7cDYrKr"] [Date "2024.04.19"] [White "Ava"] [Black "BrAdy1"] [Result "0-1"] [UTCDate "2024.04.19"] [UTCTime "20:55:27"] [WhiteElo "1500"] [BlackElo "1456"] [WhiteRatingDiff "-271"] [BlackRatingDiff "+31"] [BlackTitle "GM🏔"] [Variant "Antichess"] [TimeControl "420+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "cohenchessclub.com"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } (1. e3 c5) 1... f5?? { (Mate in 15 → -0.89) Lost forced checkmate sequence. b5 was best. } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxe8 Qxd2 5. Nxd2 Nxd2 6. Bxf7 c5 7. Qxd2 Be6 8. Bxe6) 2. exf5 e6?? { (-0.55 → Mate in 16) Checkmate is now unavoidable. b5 was best. } (2... b5 3. Bxb5) 3. fxe6 dxe6 4. Qe2?? { (Mate in 15 → -2.30) Lost forced checkmate sequence. b4 was best. } (4. b4 Bxb4 5. Qg4 Bxd2 6. Qxg7 Bxe1 7. Qxg8 Bxf2 8. Qxh7 Rxh7 9. a4 Rxh2 10. Rxh2 Bxg1) 4... Qxd2 5. Qxd2?? { (-1.59 → Mate in 12) Checkmate is now unavoidable. Nxd2 was best. } (5. Nxd2) 5... e5?? { (Mate in 12 → Mate in 12) Lost forced checkmate sequence. b5 was best. } (5... b5 6. Bxb5 Be7 7. Bxe8 Nc6 8. Bxc6 Bb7 9. Bxb7 e5 10. Bxa8 Bb4 11. Qxb4 g5 12. Bxg5) 6. Bb5?? { (Mate in 12 → Mate in 12) Lost forced checkmate sequence. Qd8 was best. } (6. Qd8 Kxd8 7. g4 Bxg4 8. Kd1 Bxd1 9. Nc3 Bxc2 10. Ne4 Bxe4 11. b3 Bxh1 12. Bg2 Bxg2) 6... Ba3 7. Bxe8 Bxb2 8. Bxb2 b5 9. Bxb5 Nc6?? { (Mate in 8 → Mate in 11) Lost forced checkmate sequence. e4 was best. } (9... e4 10. Bxg7 h5 11. Bxh8 Nc6 12. Bxc6 Ne7 13. Bxa8 h4 14. Bxe4 Nc6 15. Bxc6 Bh3 16. gxh3) 10. Bxc6?? { (Mate in 11 → Mate in 7) Lost forced checkmate sequence. Bxe5 was best. } (10. Bxe5 Nxe5 11. Ba6 Bxa6 12. Kf1 Bxf1 13. h4 Bxg2 14. h5 Bxh1 15. c4 Nxc4 16. Qd8 Rxd8) 10... Bb7?? { (Mate in 7 → Mate in 11) Lost forced checkmate sequence. e4 was best. } (10... e4 11. Bxe4 h5 12. Bxg7 Ne7 13. Bxh8 h4 14. Bxa8 Nc6 15. Bxc6 Bh3 16. gxh3 a5 17. Qxa5#) 11. Bxb7?? { (Mate in 11 → Mate in 7) Lost forced checkmate sequence. Bxe5 was best. } (11. Bxe5 Bxc6 12. Bxc7 Bxg2 13. a4 Bxh1 14. Qd5 Bxd5 15. Ra2 Bxa2 16. h4 Bxb1 17. Bf4 Bxc2) 11... Nf6 12. Bxa8 Rxa8 13. Bxe5 g5 14. Bxf6 Rd8?? { (Mate in 5 → Mate in 24) Lost forced checkmate sequence. Rh8 was best. } (14... Rh8 15. Bxh8 a6 16. Qxg5 a5 17. Qxa5 c5 18. Qxc5 h5 19. Qxh5#) 15. Bxg5 Rxd2 16. Kxd2?! { (11.49 → 6.38) Inaccuracy. Nxd2 was best. } (16. Nxd2) 16... h6?? { (6.38 → Mate in 17) Checkmate is now unavoidable. a5 was best. } (16... a5 17. Bf6 c5 18. h4 a4 19. a3 c4 20. f4 h5 21. g4 hxg4 22. c3 g3 23. h5) 17. Bxh6 c5 18. Na3?? { (Mate in 16 → Mate in 2) Lost forced checkmate sequence. c4 was best. } (18. c4 a6 19. Kc3 a5 20. Kd3 a4 21. Nc3 a3 22. Kd4 cxd4 23. Rb1 dxc3 24. Ne2 c2) 18... c4 19. Nxc4 a5 20. Nxa5# { Game ends by variant rule. } 0-1
Computer analysisMove timesCrosstableFEN & PGN
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