FEN
[Event "Antichess bullet"]
[Site "https://cohenchessclub.com/57D1XMIv"]
[Date "2023.05.02"]
[White "TITLedKnIGHt1357"]
[Black "Charlie2"]
[Result "0-1"]
[UTCDate "2023.05.02"]
[UTCTime "23:13:30"]
[WhiteElo "1702"]
[BlackElo "1276"]
[WhiteRatingDiff "-37"]
[BlackRatingDiff "+45"]
[WhiteTitle "EM🥉"]
[BlackTitle "GM🚲"]
[Variant "Antichess"]
[TimeControl "60+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "cohenchessclub.com"]
1. e3 b5?! { (0.40 → 1.40) Inaccuracy. e6 was best. } (1... e6 2. b4) 2. Bxb5 a6?? { (0.56 → 3.48) Blunder. e6 was best. } (2... e6) 3. Bxa6 Rxa6 4. Qh5 Rxa2 5. Rxa2 Na6 6. Qxf7 Kxf7 7. Rxa6 Bxa6 8. Ke2?? { (Mate in 10 → 1.13) Lost forced checkmate sequence. Kf1 was best. } (8. Kf1 Bxf1 9. f4 Bxg2 10. b4 Bxh1 11. e4 Bxe4 12. Nh3 Bxc2 13. d3 Bxb1 14. f5 Bxd3) 8... Bxe2 9. Nxe2 Ke6 10. e4 Kd5 11. exd5 Qa8?? { (3.83 → Mate in 11) Checkmate is now unavoidable. d6 was best. } (11... d6 12. c4) 12. d6?? { (Mate in 11 → 2.21) Lost forced checkmate sequence. c3 was best. } (12. c3 Qxd5 13. d3 Qxg2 14. Rd1 Qxf2 15. b3 Qxe2 16. d4 Qxd1 17. d5 Qxc1 18. Na3 Qxa3) 12... cxd6?? { (2.21 → Mate in 9) Checkmate is now unavoidable. Qxg2 was best. } (12... Qxg2 13. dxc7) 13. h3 Qxg2 14. Rh2?? { (Mate in 8 → Mate in 8) Lost forced checkmate sequence. Rd1 was best. } (14. Rd1 Qxf2 15. b4 Qxe2 16. d4 Qxd1 17. h4 Qxc1 18. Nc3 Qxc2 19. h5 Qxc3 20. d5 Qxb4) 14... Qxh3?? { (Mate in 8 → 0.00) Lost forced checkmate sequence. Qxf2 was best. } (14... Qxf2 15. Rxf2 d5 16. Rxf8 Nh6 17. Rxh8 g5 18. Rxh7 Nf7 19. Rxf7 d4 20. Rxe7 d5 21. Nxd4) 15. Rxh3 h5?? { (0.00 → 3.31) Blunder. g5 was best. } (15... g5 16. Rxh7 Rxh7 17. b4 Nh6 18. Ba3 Rh8 19. Bc1) 16. Rxh5 Rxh5 17. d3 e6?? { (3.38 → Mate in 7) Checkmate is now unavoidable. Nh6 was best. } (17... Nh6 18. Bxh6) 18. Bg5 Rxg5 19. Nf4?? { (Mate in 6 → -1.17) Lost forced checkmate sequence. Ng1 was best. } (19. Ng1 Rxg1 20. b4 Rxb1 21. c4 Rxb4 22. d4 Rxc4 23. f4 Rxd4 24. f5 exf5#) 19... Rg2?? { (-1.17 → Mate in 6) Checkmate is now unavoidable. Be7 was best. } (19... Be7 20. Nxe6) 20. Nxg2? { (Mate in 6 → 7.11) Lost forced checkmate sequence. Nxe6 was best. } (20. Nxe6 Rxf2 21. Nxg7 Bxg7 22. c4 Rxb2 23. Nc3 Bxc3 24. d4 Bxd4 25. c5 dxc5#) 20... e5 21. Nf4?? { (9.06 → 0.00) Blunder. b4 was best. } (21. b4) 21... exf4 22. Nd2?! { (-0.26 → -1.15) Inaccuracy. d4 was best. } (22. d4) 22... Be7?? { (-1.15 → Mate in 16) Checkmate is now unavoidable. f3 was best. } (22... f3) 23. Nf3?? { (Mate in 16 → Mate in 4) Lost forced checkmate sequence. Nb3 was best. } (23. Nb3 g5 24. f3 g4 25. fxg4 Bf8 26. g5 f3 27. g6 Be7 28. Nc5 dxc5 29. d4 cxd4) 23... Bh4 24. Nxh4 g6 25. Nxg6 Ne7 26. Nxf4 d5?? { (Mate in 1 → Mate in 5) Lost forced checkmate sequence. Nd5 was best. } (26... Nd5 27. Nxd5#) 27. Nxd5 Nxd5 28. f4 Nxf4 29. c3 Nxd3 30. c4?? { (Mate in 8 → Mate in 6) Lost forced checkmate sequence. b4 was best. } (30. b4 Nxb4 31. cxb4 d5 32. b5 d4 33. b6 d3 34. b7 d2 35. b8=Q d1=K 36. Qb6 Ke2) 30... Nxb2 31. c5 d6 32. cxd6 Nc4 33. d7 Nb6?? { (Mate in 3 → Mate in 2) Lost forced checkmate sequence. Ne5 was best. } (33... Ne5 34. d8=B Nd3 35. Bf6 Nb2 36. Bxb2#) 34. d8=N?? { (Mate in 2 → Mate in 2) Lost forced checkmate sequence. d8=B was best. } (34. d8=B Nd7 35. Bb6 Nxb6#) 34... Nc4 35. Ne6 Nb6 36. Nd4 Nd7 37. Nb5 Ne5 38. Nd6 Nf3 39. Nf5 Nd4 40. Nxd4# { Game ends by variant rule. } 0-1