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FEN
[Event "Rated Antichess game"] [Site "https://cohenchessclub.com/1360C3Kr"] [Date "2023.05.12"] [White "ZePHyRos"] [Black "EMmI"] [Result "1-0"] [UTCDate "2023.05.12"] [UTCTime "00:19:08"] [WhiteElo "1543"] [BlackElo "1420"] [WhiteRatingDiff "+9"] [BlackRatingDiff "-7"] [WhiteTitle "GM☢"] [BlackTitle "GM🐇"] [Variant "Antichess"] [TimeControl "300+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "cohenchessclub.com"] 1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } (1. e3 e6) 1... d6?? { (Mate in 16 → 0.91) Lost forced checkmate sequence. g5 was best. } (1... g5 2. Bxg5 Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3 d5 7. Nxd5 Nf6 8. Nxf6) 2. Bh6? { (0.91 → -0.20) Mistake. g4 was best. } (2. g4 Bxg4) 2... gxh6?! { (-0.20 → 0.75) Inaccuracy. Nxh6 was best. } (2... Nxh6) 3. Qd2?? { (0.75 → -1.37) Blunder. h4 was best. } (3. h4 Nd7) 3... Bh3 4. Qxh6?? { (-1.03 → Mate in 15) Checkmate is now unavoidable. Nxh3 was best. } (4. Nxh3 Qd7) 4... Bxg2 5. Bxg2 Bxh6 6. Bxb7 Be3 7. Bxa8 Bxf2 8. Kxf2 Nc6 9. Bxc6 Qd7?? { (Mate in 10 → 3.41) Lost forced checkmate sequence. Qb8 was best. } (9... Qb8 10. Bxe8 Qxb2 11. Bxf7 Qxa2 12. Bxg8 Rxg8 13. Rxa2 Rxg1 14. Rxa7 Rxh1 15. Rxc7 Rxb1 16. Rxe7) 10. Bxd7 Kxd7 11. Nc3?? { (3.74 → 1.53) Blunder. h4 was best. } (11. h4) 11... Nf6?? { (1.53 → Mate in 10) Checkmate is now unavoidable. d5 was best. } (11... d5) 12. d4?? { (Mate in 10 → Mate in 8) Lost forced checkmate sequence. Nd5 was best. } (12. Nd5 Nxd5 13. Ke3 Nxe3 14. Nf3 Nxc2 15. Ng5 Nxa1 16. Nxh7 Rxh7 17. Rxa1 Rxh2 18. a4 Rxe2) 12... Ne4 13. Nxe4 e6?? { (Mate in 7 → 3.79) Lost forced checkmate sequence. Rb8 was best. } (13... Rb8 14. Nxd6 Rxb2 15. Nxf7 Rxa2 16. Rxa2 a6 17. Rxa6 c5 18. dxc5 h6 19. Nxh6 Ke6 20. Rxe6#) 14. Nxd6 cxd6?! { (3.13 → 3.96) Inaccuracy. Kxd6 was best. } (14... Kxd6 15. Nh3) 15. d5 exd5 16. e4?? { (4.39 → 2.03) Blunder. Kf3 was best. } (16. Kf3) 16... dxe4 17. Kf3?! { (1.45 → 0.68) Inaccuracy. Ne2 was best. } (17. Ne2 d5) 17... exf3 18. Nxf3 Ke6? { (0.84 → 2.17) Mistake. d5 was best. } (18... d5) 19. Ne5?? { (2.17 → -4.76) Blunder. Ng5 was best. } (19. Ng5 Re8) 19... Kxe5?? { (-4.76 → -0.22) Blunder. dxe5 was best. } (19... dxe5) 20. a4 d5 21. a5 Rg8?? { (-1.14 → 5.32) Blunder. d4 was best. } (21... d4 22. b4) 22. c4 dxc4 23. b3 cxb3 24. Ra2?? { (4.10 → Mate in 13) Checkmate is now unavoidable. Rag1 was best. } (24. Rag1 Rxg1) 24... bxa2 25. Rb1 axb1=R 26. h4 a6 27. h5 Rb6?? { (Mate in 6 → 1.77) Lost forced checkmate sequence. Rg7 was best. } (27... Rg7 28. h6 Rb8 29. hxg7 Rh8 30. gxh8=K Kf6 31. Kxh7 Kg7 32. Kxg7 f6 33. Kxf6#) 28. axb6 Rd8?? { (1.60 → 5.27) Blunder. h6 was best. } (28... h6 29. b7) 29. h6?? { (5.27 → 0.00) Blunder. b7 was best. } (29. b7) 29... a5?? { (0.00 → Mate in 23) Checkmate is now unavoidable. Ra8 was best. } (29... Ra8 30. b7 Ra7 31. b8=K f5 32. Kxa7 f4 33. Kxa6 f3 34. Kb5 f2 35. Kc4 Kd4 36. Kxd4) 30. b7 Rc8?? { (6.73 → Mate in 6) Checkmate is now unavoidable. Rd2 was best. } (30... Rd2 31. b8=K) 31. bxc8=B?? { (Mate in 6 → 0.00) Lost forced checkmate sequence. bxc8=R was best. } (31. bxc8=R Kf6 32. Rb8 Kg7 33. hxg7 h6 34. g8=R f6 35. Rg5 hxg5 36. Rb4 axb4#) 31... Kd4?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Kf5 was best. } (31... Kf5 32. Bxf5 a4 33. Bxh7 f5 34. Bxf5 a3 35. Bg4 a2 36. Bf3 a1=B 37. h7 Bh8 38. Be2) 32. Be6 fxe6# { Game ends by variant rule. } 1-0
Computer analysisMove timesCrosstableFEN & PGN
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